Synopsis
Lua is a small, fast, powerful, and embeddable scripting language. It is well-suited for use in video games, application scripting, embedded devices, and nearly anywhere else a scripting language is needed.This quick reference contains a wealth of knowledge on how to program in and embed Lua, whether it is Lua 5.4, 5.3, 5.2, or 5.1. This book can even be used with LuaJIT, a Just-In-Time compiler for Lua based on Lua 5.1. Lua Quick Reference groups the language’s features and C API in a convenient and easy-to-use manner, while clearly marking the differences between Lua versions.This book covers:
- Lua syntax, expressions, and statements
- Metatables and metamethods
- Object-oriented programming with Lua
- Creating and working with Lua and C Modules
- Lua's standard library and its C API
- Collaborative multi-threading in Lua and C
- How to embed and use Lua within a host
- And much more
Mitchell commands over 15 years of experience programming in and embedding Lua in both the corporate and open-source realms.
- Lua syntax, expressions, and statements
- Metatables and metamethods
- Object-oriented programming with Lua
- Creating and working with Lua and C Modules
- Lua's standard library and its C API
- Collaborative multi-threading in Lua and C
- How to embed and use Lua within a host
- And much more
Mitchell commands over 15 years of experience programming in and embedding Lua in both the corporate and open-source realms.
Titre original : Lua: Quick Reference - 2e edition (2017)
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